Internet Technologies for Learning
Wednesday, August 25, 2004
 
Learning Design Tools - LAMS
LAMS is a revolutionary new tool for designing, managing and delivering online collaborative learning activities.

It provides teachers with a highly intuitive visual authoring environment for creating sequences of learning activities. These activities can include a range of individual tasks, small group work and whole class activities based on both content and collaboration.

Whether you are a long time user of current e-learning tools, or new to the area, LAMS will release you from administration and propel you and your students to a new level of interaction and satisfaction that has the potential to dramatically increase student learning.


Tuesday, August 24, 2004
 
E-Learning Portal
a-Learning.org is dedicated to realize the vision of Anywhere, Anytime, Anyone Learning. a-Learning.org is co-created by the users. The features of a-Learning.org are motivated by users’ needs. The first feature of a-Learning.org is Publication.

The Publication section allows users to post scholarly papers. Register users are able to provide comments and vote on the postings.

Please register with a-Learning.org for free and help shape a-Learning.org by posting, commenting and voting on papers.

Please note that by posting any material on a-Learning.org you are agreeing to the Creative Commons License.

Please send feature suggestions to saun@uga.edu.


 
Open Source - Portal System
Welcome to XOOPS official website!
XOOPS is a dynamic OO (Object Oriented) based open source portal system written in PHP. XOOPS is the ideal tool for developing small to large dynamic community websites, intra company portals, corporate portals, weblogs and much more. Read the All about XOOPS page for more details.

Read the World of XOOPS Newsletter, edition 5, for the latest updates!

Tuesday, August 17, 2004
 
Software

eValuator

eValuator is evaluating tool for digital learning materials and learning environments. With eValuator it is possible to evaluate either single learning module, larger material entirety as a whole or learning platform. The evaluation focus may be technical, pedagogical or mobile usability.

Technical usability aspires to solve for example suitability of the graphics, visibility of the text and also malfunctions of the application or caused by user.

Pedagogical usability aspires to solve for example utility of the information and exercises for the student or trainee.

Mobile usability aspires to solve suitability of learning materials especially for mobile devises (for example laptop and PDA).



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